Grafička kartica Gigabyte GeForce GT430 1GB DDR3/128-bit, PCIe, CRT/Dual-link DVI-I/HDMI/HDCP, GBT D
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Proizvođač: | Gigabyte |
Šifra: | 0351593 |
Kataloški broj: | GV-N430OC-1GL |
Jamstvo: | 36 |
Prosječna ocjena: ![]() |
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- Chipset: GeForce GT430
- Series: GeForce 400 Series
- Core Clock: 730MHz
- Memory Clock: 1800MHz
- Memory Type: DDR3
- DirectX: 11
- D-sub: Yes
- DVI: Yes
- Shader Clock: 1460MHz
- HDMI: Yes
- Memory Size: 1GB
40nm TECHNOLOGY
- Faster clocks, double the transistor density of earlier 40 nm technology
- 40nm technology helped make GT430 series products the most advanced GPUs ever highest clocks speeds, incredible feature integration, full performance and precision all the time, and ability to take advantage of future, higher-speed memories
RoHS COMPLIANT
- As a citizen of the global village, GIGABYTE exert ourselves to be a pioneer in environment care
- Give the whole of Earth a promise that our products do not contain any of the restricted substances in concentrations and applications banned by the RoHS Directive, and are capable of being worked on at the higher temperatures required for lead free solder
- One Earth and GIGABYTE Cares!
OpenGL 4.0 OPTIMIZATIONS
- Ensure top-notch compatibility and performance for all OpenGL 4.0 application
MICROSOFT DirectX 11
- World's first DirectX 11 GPU with full Shader Model 4.0 support delivers unparalleled levels of graphics realims and film-quality effects
SHADER MODEL 5.0
- Shader Model 5.0 adds support for indexed temporaries which can be quite useful for certain tasks.Regular direct temporary access is preferable is most cases
- One reason is that indexed temporaries are hard to optimize
- The shader optimizer may not be able to identify optimizations across indexed accesses that could otherwise have been detected
- Furthermore, indexed temporaries tend to increase register pressure a lot
- An ordinary shader that contains for instance a few dozen variables will seldom consume a few dozen temporaries in the end but is likely to be optimized down to a handful depending on what the shader does
- This is because the shader optimizer can easily track all variables and reuse registers
- This is typically not possible for indexed temporaries, thus the register pressure of the shader may increase dramatically
- This could be detrimental to performance as it reduces the hardwares ability to hide latencies
PCI-E 2.0
- PCI Express 2.0 (Now you are ready for the most demanding graphics applications thanks to PCI Express 2.0 support, which allows up to twice the throughput of current PCI Express cards)
- Doubles the bus standards bandwidth from 2.5 Gbit/s (PCIe 1.1) to 5 Gbit/sec.
HDCP SUPPORT
- High-Bandwidth Digital Content Protection (HDCP) is a form of copy protection technology designed to prevent transmission of non-encrypted high-definition content as it travels across DVI or HDMI digital connections
HDMI READY
- High Definition Multimedia Interface (HDMI) is a new interface standard for consumer electronics devices that combines HDCP-protected digital video and audio into a single, consumer-friendly connector
PURE VIDEO HD
- Available on HD DVDs and Blu-ray discs, high-definition movies are bringing an exciting new video experience to PC users
- NVIDIA PureVideo HD technology lets you enjoy cinematic-quality HD DVD and Blu-ray movies with low CPU utilization and power consumption, allowing higher quality movie playback and picture clarity
- PureVideo HD technology provides a combination of powerful hardware acceleration, content security, and integration with movie players, plus all the features found in PureVideo
CUDA TECHNOLOGY
- NVIDIA CUDA is a general purpose parallel computing architecture that leverages the parallel compute engine in NVIDIA graphics processing units (GPUs) to solve many complex computational problems
- It unlocks the power of the hundreds of cores in your NVIDIA GeForce GPU to accelerate some of the most performance hungry computing applications
- From video transcoding to "Folding home", CUDA technology already adopted by thousands of programers to speed up intensive computing applications
- With over 100 million CUDA-capable GPUs already deployed, thousands of software programmers are already using the free CUDA software tools to accelerate applications
PhysX TECHNOLOGY
- NVIDIA PhysX is the next big thing in gaming!
- Delivering physics in games is no easy task
- Its an extremely compute-intensive environment based on a unique set of physics algorithms that require tremendous amounts of simultaneous mathematical and logical calculations
- The best way to get real-time physics, such as explosions that cause dust and debris, characters with life-like motion or cloth that drapes and tears naturally is with an NVIDIA PhysX-ready GeForce processor
- PhysX software is widely adopted by over 150 games, is used by more than 10,000 registered users and is supported on Sony Playstation 3, Microsoft Xbox 360, Nintendo Wii and PC
- PhysX technology will take gaming to a whole new level
Osnovne karakteristike | |
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Sabirnica: | PCIe 3.0 x16 |
GPU brand: | nVidia |
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